Smithsonian Castle Scavenger Hunt
In partnership with the Smithsonian Castle and Smithsonian Archives, I was part of a team working on the goal of connecting more with teenagers. After two Human Centered Design Workshops with local teens to determine what would be of most interest, the overwhelming answer was scavenger hunts.
We created “The Mystery of the Megatherium Club,” an interactive fictional story and puzzle hunt based on the true history of the Smithsonian in the 1860’s. Teen visitors to the Castle could help the Smithsonian solve a mystery that the infamous Megatherium Club left behind for future explorers. They could spend an hour with friends or family investigating, solving puzzles, and following clues hidden by these mischievous former inhabitants of the Castle. The game was a huge success with over 500 participants!
To learn more: Smithsonian Blog Post 1 Smithsonian Blog Post 2
Team:
Content Developers: Effie Kapsalis, Kristi Delich
Game Designer: Kellian Pletcher
Exhibition Designer: Alex Leary
Role:
Content development, Workshop facilitator,
Graphic design, Interactive development and design